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Using Plugins

Plugins let you extend Atlas beyond its built-in features. They’re small web applications that run locally on your machine and connect to Atlas through a local HTTP server.

Before you can use plugins, you need to enable the plugin server:

  1. Go to Settings > Plugins
  2. Toggle Plugin Server on
  3. The server starts on port 21847 by default (you can change this in settings)

The plugin server is a local-only HTTP server that runs on your machine. It’s not accessible from the internet.

Plugins can be installed from two places:

  • From the Marketplace: Browse and install directly from the Marketplace tab in the Plugins panel
  • Manually: Place the plugin folder in the plugins directory and click Reload Plugins

Your installed plugins appear in the Plugins list in Settings > Plugins. From here you can:

  • Enable or disable individual plugins with a toggle
  • View plugin details: version, author, description, and permissions
  • Regenerate the plugin secret if a plugin’s credentials are compromised

Disabling a plugin stops it from running but keeps it installed. You can re-enable it at any time.

Each plugin declares what it needs access to. When you install or enable a plugin, you’ll see which permissions it’s requesting:

PermissionWhat It Allows
read_vaultRead files and notes from your vault
write_vaultCreate, edit, and delete files in your vault
networkMake outbound network requests
execute_toolsCall Atlas agent tools programmatically
ui_componentsRender custom UI panels inside Atlas
configRead (but not write) Atlas configuration

A plugin that only needs read_vault and ui_components is lower risk than one requesting write_vault and network. Review permissions with that in mind.

If a plugin is behaving unexpectedly:

  1. Disable it in Settings > Plugins
  2. Check the plugin’s documentation or repository for known issues
  3. If you think it’s corrupting vault files, check the file diff preview (enable in Settings > Privacy)

To browse available plugins, see Plugin Marketplace. To build your own plugin, see Building Plugins.